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2024-1-25
DOI: 10.3233/shti310
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2024-12-12
DOI: 10.1075/fol.00057.gao
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2024-2-7
DOI: 10.1108/s2050-2060202424
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2024-1-15
DOI: 10.7554/elife.93212.1.sa3
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2024-1-15
DOI: 10.25965/visible.534
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2024-1-12
DOI: 10.3233/ssw58
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2024-1-11
DOI: 10.7554/elife.87501.2.sa3
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2024-1-11
DOI: 10.7554/elife.93695.1.sa4
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2024-1-10
DOI: 10.7554/elife.89874.2.sa3
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2024-12-31
DOI: 10.1075/ts.23011.zor
The cultural localization of video games in Iran
Abstract Localization is the process through which products are tailored to the socio-cultural values of the recipient locale. This study seeks to shed light on the practice of video games cultural localization in Iran by...